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Server Outage Rate Topic: -----

#1 User is offline   KPI Kid Icon

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Posted 12 July 2010 - 06:53 PM

Update:

Updated server and changed Ping Rates to 90 or less. We will trial this for a few weeks and if the other players are happy will keep it that way. Many times we have international guests who have a 150 ping and it just drops us into lagland.

Hopefully this will give us some smoother playing.
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#2 User is offline   HoRuSS Icon

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Posted 13 July 2010 - 04:16 PM

is it possible to make the server 100 tic ? :unsure:
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#3 User is offline   KPI Kid Icon

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Posted 13 July 2010 - 07:52 PM

View PostHoRuSS, on 13 July 2010 - 05:16 PM, said:

is it possible to make the server 100 tic ? :unsure:


It is possible, but not necessary. You wouldn't see any benefit to it. Besides I am going to lower the slot on No AWP to 24 from 32.

The extra 8 slots are not really being used, and when I was on last when we had more than 25 users, the server lagged with those with 130+ ping.

I remember when I had to wait to get into No Awp and I think 24 slots are enough. I will drop the server slot in August.

With what we have left I would want a load out server so we can play practically anything we want to.

Like a zombie mod server, L4D, or maybe something completely different.
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#4 User is offline   MaxiSNK Icon

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Posted 13 July 2010 - 09:40 PM

You would be supprised how running a 100tik server actully makes it much better! we ran quite a few 40 man 100tik servers, now obviously it depends on a few things..


    *Can the server handle it?
    *Will most users actually get 100fps when the server i full? as i highly doubt it!

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#5 User is offline   KPI Kid Icon

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Posted 13 July 2010 - 11:20 PM

View PostMaxiSNK, on 13 July 2010 - 10:40 PM, said:

You would be supprised how running a 100tik server actully makes it much better! we ran quite a few 40 man 100tik servers, now obviously it depends on a few things..


    *Can the server handle it?
    *Will most users actually get 100fps when the server i full? as i highly doubt it!



Lovely ideas but it is all moot.

You cannot play CSS Orange Box on a 100 tick server. Steam in their wisdom have governed the tick to 66 in their update. They wanted a level playing field to bench the engine. I have seen reports of servers achieving 100 tick rates, but nothing conclusive enough to warrant a risk that could just balls up the server.

Thus my comment that you would not see a difference. Besides higher tick rate means more bandwidth, which I counter with lower ping access and reduced slots. I played on the server tonight and it was MUCH faster then in recent weeks.

Soon it will be what NO AWP should always be.

Fast and fun!
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#6 User is offline   mujina Icon

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Posted 14 July 2010 - 07:54 PM

Sounds like a plan, I find large slot servers annoying to play anyway as it destroys the gameplay. Also KPI im not sure if im the only on having problems with this but whenever I PM you via the forums it just says user is unable to use the pm system or something. I sent you an email last week using the address you advitised on your profile but not sure if you have seen it yet. Any chance you could add me on steam as I have a few ideas you may like and would revitilise the clan.
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#7 User is offline   Dying Fetus Icon

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Posted 16 July 2010 - 02:00 PM

Lol no benefit from tick100? U must learn so much
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#8 User is offline   KPI Kid Icon

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Posted 18 July 2010 - 07:37 PM

View Postmujina, on 14 July 2010 - 08:54 PM, said:

Sounds like a plan, I find large slot servers annoying to play anyway as it destroys the gameplay. Also KPI im not sure if im the only on having problems with this but whenever I PM you via the forums it just says user is unable to use the pm system or something. I sent you an email last week using the address you advitised on your profile but not sure if you have seen it yet. Any chance you could add me on steam as I have a few ideas you may like and would revitilise the clan.



Cool

Yeah drop me an email at kpikid@aol.com

I am recovering from recent surgery, so I will be offline until I mend, but please either post your ideas or email me and I will try to answer.

As for the response from DF. Yeah 100 tick would be ace, but not possible currently.

Maybe when I get the other server we could make that 100 tick. By then a solution would be available to make the OB version workable.

Keep the ideas coming in.

Thanks
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#9 User is offline   Leungwk01 Icon

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Posted 18 July 2010 - 10:50 PM

Not sure if you realise this but your server has been down for the past 3days.

If I remember correctly before all this steam updates which causing the server to be an incorrect version the amount of players on the no awp was nearly full (28+) wasn't it? (6pm-11pm)

Is there another reason behind removing the 8 extra slots? As you've pointed out '130+ ping' - Isn't this solved by enforcing the 90 ping limit?

If you're intending to cut the slots down to 24, I suggest you reserve 1-2 slots for people with admin permission. The server will no doubt be full and if a cheater is on the server they won’t be able to join straight away..

Also not sure if the reg on the server is better since the update but is changing providers or server (not sure the procedure) help improving the reg? I remember people suggesting this, but TTK didn't want to lose its players/popularity of the server so it never happened.
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#10 User is offline   KPI Kid Icon

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Posted 19 July 2010 - 12:25 PM

View PostLeungwk01, on 18 July 2010 - 11:50 PM, said:

Not sure if you realise this but your server has been down for the past 3days.

If I remember correctly before all this steam updates which causing the server to be an incorrect version the amount of players on the no awp was nearly full (28+) wasn't it? (6pm-11pm)

Is there another reason behind removing the 8 extra slots? As you've pointed out '130+ ping' - Isn't this solved by enforcing the 90 ping limit?

If you're intending to cut the slots down to 24, I suggest you reserve 1-2 slots for people with admin permission. The server will no doubt be full and if a cheater is on the server they won’t be able to join straight away..

Also not sure if the reg on the server is better since the update but is changing providers or server (not sure the procedure) help improving the reg? I remember people suggesting this, but TTK didn't want to lose its players/popularity of the server so it never happened.



Hi,

No I did not know as I was in hospital having surgery. Nothing can be helped by it and the other server admin doesn't come online as much to reboot the server. When I got home three days later I noticed nobody was on and rebooted the server. If it is a client issue, I just upgraded the server to the lastest OB release, so you guys need to delete CSS reboot, and reinstall from steam and it just fixes a bunch of issues,especially if you have any mods that could trigger a ban. Remember uploads have stopped so sprays and hacks should be reduced. But that is another moving playing field.

I have not noticed another Steam critical update to warrant another server update, so if there is a problem connecting (I can connect) its on your side. The update changed a crap load of things and I am not very happy with the enforced update as it is a huge leap in the wrong direction.

With regards to slot reservations I can manage the server and remove people at will remotely. I am thinking of keeping an extra slot (25) with a script-bot in place to observe what is going on. If I start reserving slots it will prevent peeps waiting in line and that just sucks. I might look at time limits in game so a player cannot sit in spec forever or stay online in game for several hours. I will look into keeping the server clean, but until I can get event scripting working, and catch upon my python skills, things will be pretty much as they are.

FBG is dead as far as I am concerned. They had a great run, but FBG hasn't picked up on any resource generating models and is suffering for it. Again I suggested a subscription but its fallen on deaf ears. So after a member suggested HLstatsX I'm going to upgrade the server with that and try to get back some ground that Steam has taken.

If anyone else thinks of an idea they would like to see in game (no 100tick) I am all ears. I do want to see TGG members with stat listing online, which I am sure bragging rights will ensue. I can look at my crap regs to get me in the server and do better. :)

Also HLstatsX works with TF2 and the original CS. I think vanilla CS totally rocks!

Anyways thanks for the update, and I will be online checking things out.

KPI
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#11 User is offline   mujina Icon

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Posted 19 July 2010 - 01:13 PM

View PostKPI Kid, on 19 July 2010 - 01:25 PM, said:

If anyone else thinks of an idea they would like to see in game (no 100tick) I am all ears. I do want to see TGG members with stat listing online, which I am sure bragging rights will ensue. I can look at my crap regs to get me in the server and do better. :)


Ive been trying to get in contact with you for the past 2 weeks :P Any chance you could add me on steam? (my steam name is autoswat) I also sent you an email to kpikid@aol.com with a few ideas. Thanks
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#12 User is offline   KPI Kid Icon

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Posted 19 July 2010 - 01:17 PM

View Postmujina, on 19 July 2010 - 02:13 PM, said:

Ive been trying to get in contact with you for the past 2 weeks :P Any chance you could add me on steam? (my steam name is autoswat) I also sent you an email to kpikid@aol.com with a few ideas. Thanks


I think I added you already, if not its lloydcom.

I'll check my mailbox.

Thanks
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#13 User is offline   KPI Kid Icon

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Posted 19 July 2010 - 01:59 PM

View PostKPI Kid, on 12 July 2010 - 07:53 PM, said:

Hi after some performance issues I have been experiencing, I will down the server at 19:30 GMT until 20:30 GMT to do some
necessary updates and maintenance.

I know this is unplanned so sorry for any inconvenience.

Found some more after the update so the server will be offline until 22:00 GMT.

Sorry about that guys.

Kpi

Update:

Updated server and changed Ping Rates to 90 or less. We will trial this for a few weeks and if the other players are happy will keep it that way. Many times we have international guests who have a 150 ping and it just drops us into lagland.

Hopefully this will give us some smoother playing.

Update:

Server updated with Steam Patch 50.

You should be able to get online as of 19th July.

Thanks to all who contacted me.


Lol I updated the server (I'm currently on an ancient laptop in bed) and thought all was well.....

.....Well....unfortunately the server has caught the bug that has been going around and died.

We are in the process of reanimating the server, so sorry for the outage.

I think we can blame Steam on this one, this time. :lol:
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